A stripper-based money laundering system that turns cleaning dirty cash into a real-time, player-driven scene instead of a stale menu interaction. This system lets players register to work the pole while others throw money at them in fully synced, animated bursts of cash and particle effects. Everything is handled through proximity and logic—supporting marked bills, items, or any currency—while automatically splitting the laundered profits between the dancer and the customer. Built framework-agnostic via GRAFT, it replaces boring, automated washers with a high-risk, high-reward mechanic that forces player interaction and brings actual activity to your nightclubs.